domingo, 31 de enero de 2010
Mazo Zero
jueves, 28 de enero de 2010
Ruling del "Duelist Pack 2: Yusei Fudo 2"
- Gauntlet Warrior
1º- Tributing "Gauntlet Warrior" is a cost to activate its effect.
2º- The effect of "Gauntlet Warrior" to increase the ATK of all Warrior-Type monsters can also be activated during the Damage Step,[1][2] but not during or after damage calculation.
3º- The +500 to ATK and DEF from the effect of "Gauntlet Warrior" lasts until the affect monsters battles. If an affected monster does not battle during the turn in which the effect of "Gauntlet Warrior" was activated, then the increase to ATK and DEF remains during subsequent turns.
4º- If a monster affected by the effect of "Gauntlet Warrior" is no longer face-up on the field, then the monster is no longer affected.
5º- You can also Tribute "Gauntlet Warrior" to activate its effect during the Damage Step if "Gauntlet Warrior" is battling. Damage calculation will not be performed, since "Gauntlet Warrior" is no longer on the field. Also, a Replay will not occur, since you are already in the Damage Step.
- Eccentric boy
1º- The text "If this card is used as a Synchro Material Monster, the other Synchro Material Monsters must be 1 monster in your hand." of "Eccentric Boy" is not treated as the effect of an Effect Monster.
2º- If you use "Eccentric Boy" and a monster in your hand as Synchro Material Monsters and the monster in your hand's Level has been changed by an effect like "Cost Down", then you use the monster's current, altered Level when performing the Synchro Summon.
3º- When resolving the effect of "De-Synchro", if the Synchro Monster is not returned to the Extra Deck, then you cannot Special Summon the Synchro Material Monsters from the Graveyard. Thus, if "De-Synchro" targets a Synchro Monster which was Special Summoned by using "Eccentric Boy", then the Synchro Monster is removed from play and not returned to the Extra Deck, so you cannot Special Summon the Synchro Material Monsters from the Graveyard.
4º- If "Beast of the Pharaoh" was sent from the hand to the Graveyard because it was used as a Synchro Material Monster for a Synchro Summon along with "Eccentric Boy", then the effect of "Beast of the Pharaoh" may be activated.
5º- You cannot use "Eccentric Boy" and a monster from the hand as Synchro Material Monsters to Synchro Summon a monster like "Dark End Dragon" or "Arcanite Magician" if the Synchro Material Monsters are not the ones specified in the text of the Synchro Monster. To Synchro Summon "Dark End Dragon", you must send a DARK monster from your hand to the Graveyard as a Synchro Material Monster. To Synchro Summon "Arcanite Magician", you must send a Spellcaster-Type monster from your hand to the Graveyard as a Synchro Material Monster. To Synchro Summon "Thunder Lord of Mist Valley", you must send a "Mist Valley" monster from your hand to the Graveyard as a Synchro Material Monster. To Synchro Summon "Black Brutdrago", you must send a Gemini monster from your hand to the Graveyard as a Synchro Material Monster. And so on.
6º- If you are Synchro Summoning because you activated "Urgent Tuning", then you may perform the Synchro Summon by using "Eccentric Boy" and a monster in your hand. In this case, if you do not have a monster in your hand which can be used as a Synchro Material Monster or you do not have a Synchro Monster in your Extra Deck which can be Special Summoned, then the opponent can check your hand and your Extra Deck to verify. Also in this case, you cannot activate "Urgent Tuning" if you do not have a monster in your hand which can be used for a Synchro Summon.
7º- If you use a face-up "Eccentric Boy" and a "Tuningware" in your hand as Synchro Material Monsters, then you cannot apply the effect of "Tuningware" to treat it as a Level 2 monster. Thus, you can only Synchro Summon a Level 4 Synchro Monster, since you are using a face-up "Eccentric Boy" (Level 3) and a "Tuningware" in your hand (Level 1).
9º- A Synchro Monster which used "Eccentric Boy" as a Synchro Material Monster cannot activate its effects and has its effects negated as long as the monster remains face-up on the field.
Example: "Colossal Fighter" used "Eccentric Boy" as a Synchro Material Monster. If "Imperial Iron Wall" is active and that "Colossal Fighter" is destroyed by battle, then the effect of "Colossal Fighter" will activate, and the effect will not be negated.
10º- If a Synchro Monster which used "Eccentric Boy" as a Synchro Material Monster is affected by "Interdimensional Matter Transporter", then the Synchro Monster is treated as being removed from play by the effect "it is removed from play when it is removed from the field" of "Eccentric Boy". During the End Phase, the Synchro Monster will not be returned to the field, and will remain removed from play.
11º- If "Eccentric Boy" is used as a Synchro Material Monster, then the other Synchro Material Monsters must be one monster from the hand. Thus, you cannot Synchro Summon a monster like "Mist Wurm" or "Ally of Justice Decisive Arms" which require two or more non-Tuner monsters.
12º- The Special Summon of a Synchro Monster which used "Eccentric Boy" as a Synchro Material Monster is treated as a Synchro Summon. Thus, the Synchro Monster is treated as if it was Synchro Summoned properly, so the Synchro Monster may be Special Summoned by effects like "D.D.R. - Different Dimension Reincarnation".
13º- If a Synchro Monster" which used "Eccentric Boy" as a Synchro Material Monster is flipped face-down by an effect like "Book of Moon", then from that point onward the effect of "Eccentric Boy" is no longer applied. Afterwards, the monster can activate its effects once it is flipped, and the effects which were negated are now applied. Also afterwards, the monster is not removed from play when it is removed from the field.
- Junk Archer
1º- The effect of "Junk Archer" targets one monster your opponent controls.
2º- "Junk Archer" has one effect which also returns the removed from play monster to the field in the same Battle Position during the End Phase.[1][2] If "Junk Archer" is not face-up on the field during the End Phase of a turn in which its effect was activated, then the removed from play monster is still returned to the opponent's side of the field.
3º- It does not start a Chain Link when the monster removed from play by effect of "Junk Archer" returns during the End Phase.
- Scrubbed Raid
1º- Sending one other card you control to the Graveyard is a cost to activate the effect of "Scrubbed Raid" which ends the Battle Phase.
4º- You can activate a Spell or Trap Card as Chain Link 1 and then activate the effect of "Scrubbed Raid" in Chain to the card by sending the activated card to the Graveyard. If the activated card was a Normal Spell Card or a Normal Trap Card, then the effect of the card will resolve properly. If the activated card was an Equip, Continuous, or Field Spell Card or a Continuous Trap Card, then the other card is not on the field when resolving its effect, so the effect of the other card is not applied.
5º- If you would activate a Set "Scrubbed Raid", then you can also send one card you control to the Graveyard to also simultaneously activate its effect to end the Battle Phase.
6º- You cannot activate the effect of a face-up "Scrubbed Raid" multiple times in the same Chain.
7º- You can activate the effect of "Scrubbed Raid" during your own Battle Phase's Start Step or Battle Step, but you cannot activate the effect of "Scrubbed Raid" during the Damage Step or End Step. Also, if you are only activating a Set "Scrubbed Raid" to make it face-up on the field, then you can activate "Scrubbed Raid" during the End Step.
8º- If the effect of "Scrubbed Raid" is activated when a monster declares an attack, then the Battle Phase ends, so the attacking monster can no longer be treated as an "attacking monster".
9º- If the effect of "Scrubbed Raid" is activated in Chain to an effect like "Sakuretsu Armor" or "Dimensional Prison", then the effect of "Sakuretsu Armor" is not applied, and the attacking monster remains on the field.
10º- If the effect of "Scrubbed Raid" is activated in Chain to "Magic Cylinder", then the Battle Phase ends, so "Magic Cylinder" cannot negate the attack so the effect of inflicting damage equal to the monster's ATK is not applied.
11º- The effect of "Mirror Force" only destroys all monsters in Attack Position, so all Attack Position monsters will still be destroyed even if the effect of "Scrubbed Raid" ends the Battle Phase.
- Tuner's Barrier
1º- The effect of "Tuner's Barrier" targets one face-up Tuner monster you control.
2º- "Tuner's Barrier" cannot be activated during the Damage Step.
miércoles, 27 de enero de 2010
Nacional 2010
"Voy a intentar resumir en este post la información más significativa sobre el nacional 2010.
Empezar diciendo que en Europa se ofrecen dos tipos de Nacionales, con acceso abierto y con acceso por clasificación. España ha confirmado que seguirá el formato de acceso por clasificación, y por ello me centraré en esta parte.
Por participar en un clasificatorio se darán de dos a tres sobres (suponemos que Turbo Pack), y la inscripción rondará entre los 8 y los 12 euros. El top 8 de cada clasificatorio recibirá un tapete exclusivo, además de otros premios a elección del organizador.
Por cada 8 participantes se ofrecerá una plaza para el nacional, y dichas plazas no correrán puesto aunque el ganador ya esté clasificado.Esto supone que para 25-32 participantes se clasificarán los 4 primeros.
Los clasificatorios comenzarán el 12 de febrero y terminarán el 30 de abril, dando paso al tan deseado nacional."
Link: http://frentemurciano.blogspot.com/2010/01/nacionales-2010.html
Link 2: http://www.yugioh-card.com/es/events/qualifiers.html
martes, 26 de enero de 2010
Nuevas Cartas
DP09-EN002 Road Synchron (Rara)
DP09-EN003 Turret Warrior (Rara)
DP09-EN004 Debris Dragon
DP09-EN005 Hyper Synchron
DP09-EN006 Rockstone Warrior (Rara)
DP09-EN007 Level Warrior
DP09-EN008 Majestic Dragon
DP09-EN009 Max Warrior (Rara)
DP09-EN010 Quickdraw Synchron
DP09-EN011 Level Eater
DP09-EN012 Zero Gardna
EARTH/Warrior - Effect/3/400/1600 (Ultra Rara)
WIND/Spellcaster - Tuner/3/800/200
DP09-EN016 Junk Archer (Ultra Rara)
EARTH/Warrior - Synchro - Effect/7/2300/2000
"Junk Synchron" + 1 or more non-Tuner monster
DP09-EN018 One for One Rare
DP09-EN019 Release Restraint Wave
DP09-EN020 Silver Wing
DP09-EN021 Advance Draw
DP09-EN022 Assault Mode Activate
DP09-EN023 Spirit Force
DP09-EN024 Descending Lost Star
DP09-EN025 Miracle Locus
DP09-EN026 Skill Successor (Rara)
DP09-EN027 Reinforce Truth
DP09-EN028 Slip Summon
Continuous Trap Card
Select 1 face-up Tuner monster you control. That monster cannot be destroyed by battle or by card effects, until the End Phase of the next turn.
POSTDATA: Dentro de unos dias os pondre la FAQ de las 5 nuevas cartas
lunes, 25 de enero de 2010
Yu-Gi-Oh! 5D's Capitulo 76
Parte 2
miércoles, 20 de enero de 2010
Resultado
- 48% con 25 votos "Genial, mas vaeriedad de mazos con ellos"
- 36% con 19 votos "Mal, ahora todo el mundo jugando light"
- 15% con 8 votos "Me da igual"
- 47% con 24 votos "Muy bueno"
- 25% con 13 votos "Regular"
- 19% con 10 votos "Me da igual"
- 7% con 4 votos "Malisimo"
- 64% con 25 votos "Malisimo, el primero fue mejor"
- 17% con 7 votos "Regular"
- 15% con 6 votos "Me da igual"
- 2% con 1 voto "Muy bueno"
lunes, 18 de enero de 2010
Yu-Gi-Oh! 5D's Capitulo 75
Parte 3
martes, 12 de enero de 2010
Resultado
- La primera encuesta trataba sobre "¿Cual de las ediciones que han salido en el 2009 es la mejor?" dando lugar a:
· 36% con 15 votos "Crimson Crisis"
· 34% con 14 votos "Stardust Overdrive"
· 19% con 8 votos "Ancient Prophecy"
· 9% con 4 votos "Raging Battle"
- La segunda encuesta iba de "¿Qué os ha parecido el juego organizado en el 2009?" y votasteis:
· 74% con 32 votos "Un Caos"
· 16% con 7 votos "Regular"
· 9% con 4 votos "Genial"
lunes, 11 de enero de 2010
Yu-Gi-Oh! 5D's Capitulo 74
Parte 2
Parte 3
domingo, 10 de enero de 2010
Spoiler Completo del "Turbo Pack 2"
ULTIMATE (1):
Gladiator Beast Heraklinos
ULTRA RARA (1):
SUPER RARA (4):
Gravekeeper’s Assailant
Magical Dimension
Foolish Burial
Beckoning Light
RARA (6):
Gravekeeper’s Spear Soldier
My Body as a Shield
Magical Stone Excavation
Mist Archfiend
Light-Imprisoning Mirror
Shadow-Imprisoning Mirror
COMÚN (9):
Anti-Spell Fragrance
Gravekeeper’s Cannonholder
Necrovalley
Autonomous Action Unit
Anti-Spell
Reflect Bounder
Mausoleum of the Emperor
Gravekeeper’s Commandant
Iron Core of Koa’ki Meiru
viernes, 8 de enero de 2010
Ruling de "Elemental Hero Absolute Zero"
2º - The effect of "Elemental Hero Absolute Zero" will activate if it is removed from the field while equipped to "Relinquished" or otherwise in the Spell/Trap Card Zone.
3º - If your "Elemental Hero Absolute Zero" is under your opponent's control, then when it is removed from play by "Dark Core" etc, it activates as your effect, and you destroy all monsters on your opponent's field. If it is removed from play temporarily with "Interdimensional Matter Transporter"/"Dimensionhole"/etc, then it is considered to be under your opponent's control while removed from play, so it activates as your opponent's effect and destroys all monsters on your field.
4º - If your "Elemental Hero Absolute Zero" is under your opponent's control, then when it is removed from the field and sent the Graveyard or the Extra Deck, it is sent to your Graveyard/Extra Deck, so it activates as your effect and destroys all monsters on your opponent's field.
5º - If a face-up "Elemental Hero Absolute Zero" is removed from play from the field, its effect will activate after it is removed from play. If it is returned to the Extra Deck, its effect will activate after it is returned to the Extra Deck.
6º - The effect of "Elemental Hero Absolute Zero" will not activate if it is removed from the field while face-down, and your opponent's monsters will not be destroyed.
7º - When "Elemental Hero Absolute Zero" is returned to the Extra Deck, its effect activates, and "Divine Wrath" can be chained. "Divine Wrath" will negate the effect and "Elemental Hero Absolute Zero" will be destroyed and sent from the Extra Deck to the Graveyard.
8 º - The effect of "Fiend Roar Deity Beast Unicor" will also negate the effect of "Elemental Hero Absolute Zero" which activates in the Extra Deck. The "Elemental Hero Absolute Zero" in the Extra Deck will be destroyed and sent to the Graveyard.
jueves, 7 de enero de 2010
Nuevas Erratas
- Brionac, Dragon of the Ice Barrier
HA01-EN022
Printed Text:
1 Tuner + 1 or more non-Tuner monsters
You can discard any number of cards to return the same number of cards from the field to the hand.
Correct Text:
1 Tuner + 1 or more non-Tuner monsters
You can discard any number of cards to the Graveyard to return the same number of cards from the field to the hand.
(NOTE: This clarification is to make it clear that in cases where you cannot discard to the Graveyard, you cannot activate the effect of “Brionac, Dragon of the Ice Barrier.” For example, if “Macro Cosmos” is active.)
HA01-EN026
Printed Text:
1 Tuner + 1 or more non-Tuner monsters
If this card battles a non-DARK monster, destroy that monster without applying damage calculation.
Correct Text:
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked by a non-DARK monster, destroy that monster at the start of the Damage Step (without damage calculation).
(NOTE: This clarification is to make it clear that if “Ally of Justice Catastor” attacks a face-down monster, or is itself attacked while face-down, its effect will not activate. Its effect would have to activate at the start of the Damage Step, before a face-down monster would be flipped face-up.)
miércoles, 6 de enero de 2010
Ya Llegaron los Reyes de Oriente
martes, 5 de enero de 2010
Nuevas Salidas
YG04-EN001 Elemental Hero Absolute Zero
WATER/Warrior - Fusion - Effect/8/2500/2000
1 "Elemental Hero", "Destiny Hero", or "Evil Hero" monster + 1 WATER monster
This monster cannot be Special Summoned except by Fusion Summon. This card gains 500 ATK for each face-up WATER monster on the field, except "Elemental Hero Absolute Zero". When this card is removed from the field, destroy all monster your opponent controls (otro día os traeré la FAQ de esta carta).
lunes, 4 de enero de 2010
Yu-Gi-Oh! 5D's Capitulo 73
Parte 2
Parte 3